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1. Crius FW plex changes - in Warfare & Tactics [original thread]
Crosi Wesdo wrote: There can be no dial back, the entire point is so people cannot flip a homesystem before a defence can be mounted. Only difference now is that the donkey work has to be done by non farmers. The recent action across the warzon...
- by Veshta Yoshida - at 2014.07.27 15:56:00
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2. Crius FW plex changes - in Warfare & Tactics [original thread]
Terhiss wrote: It currently takes 143 conquered sites to render a system vulnerable. Thats already a considerable time sink as it is. When toying with this balance you might result in needing a quantity of resources that arent as readily availa...
- by Veshta Yoshida - at 2014.07.27 11:57:00
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3. With Farmers Gone From FW... - in Warfare & Tactics [original thread]
GODS H4ND wrote: With the reduction of farmers I'm hoping the value of my stored LP will increase. I've not actively checked prices but I am definitely expecting to increase my overall income now :) Hope you are really, really good at holdi...
- by Veshta Yoshida - at 2014.07.16 15:47:00
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4. Current FW mechianism is really bad - in Warfare & Tactics [original thread]
Baron' Soontir Fel wrote: FW rats do NOT attack neutrals or pirates. They will only attack the opposing militia and its ally. Confirm it and bug report it .. doubtful that is the intention. If it is then CCP are doing the hard stuff again
- by Veshta Yoshida - at 2014.07.14 08:10:00
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5. Current FW mechianism is really bad - in Warfare & Tactics [original thread]
Ashlar Vellum wrote: Sara Tosa wrote: so, basically stabs are the FW version of afk cloak? I can see where you draw similarities, but no it is not. Quote: why? how the game would be better for that? Right now the most "productive" w...
- by Veshta Yoshida - at 2014.07.12 10:56:00
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6. Should Nullsec War Be More Like FW War? - in Warfare & Tactics [original thread]
Some aspects of the plexes could be included in null-sov war, but the big shin-digs should remain as the main option. Truly is a marvellous thing to be able to engage a foe without having to suffer the ticks that comes from the hotdrop-a-clock par...
- by Veshta Yoshida - at 2014.07.11 10:53:00
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7. Have i just witnesed an exploit? - in Warfare & Tactics [original thread]
MADDOG87 EIGHTSEVEN wrote: ....Well it's possible he DC and 1m KM insta but just convenient he did it when there was a GC in place it just all smells fishy to me TBH . ohh and i sat in system for another 2 hrs after the incident and he hasn't c...
- by Veshta Yoshida - at 2014.07.08 07:30:00
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8. Current FW mechianism is really bad - in Warfare & Tactics [original thread]
Master Sergeant MacRobert wrote: So far I have come up with what follows:... It is untenable to tear down everything and start from scratch, you'll never be able to sell such a concept. Build on and with what is available, then tweak until ta...
- by Veshta Yoshida - at 2014.07.05 20:02:00
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9. Current FW mechianism is really bad - in Warfare & Tactics [original thread]
Rahelis wrote: Changes are exellent ... Truth. Metrics do not lie. Look at this forum now and compare to before changes: Now - Threads about killing people and/or fits, progress/fight reports and old-school chest beating. Then - Threads abo...
- by Veshta Yoshida - at 2014.07.05 13:21:00
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10. LvL 4 FW Mission Imbalance: Issue? - in Warfare & Tactics [original thread]
Veskrashen wrote: Re: forcing folks to kill more NPCs, especially smaller ones It's not a bad idea, but you'd have to balance things out a good bit. Currently, there's literally dozens of NPCs in each mission. Forcing you to kill them all sign...
- by Veshta Yoshida - at 2014.06.11 09:52:00
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11. LvL 4 FW Mission Imbalance: Issue? - in Warfare & Tactics [original thread]
Veskrashen wrote: Per CCP Fozzie during the FW Roundtable at FanFest, they don't like people running them in Stealth Bombers, and he would like to add things such as webbing towers to the missions to prevent it. Doing so is infeasible at the mo...
- by Veshta Yoshida - at 2014.06.10 10:57:00
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12. Sticky:[Kronos] Factional Warfare Complex Improvements - in Player Features and Ideas Discussion [original thread]
Master Sergeant MacRobert wrote: Exactly Templar. In addition: Timer rollback only benefits status quo on an open active plex. There is sufficient incentive, already in game, as a driver for the completion of plex's.... And that is the pr...
- by Veshta Yoshida - at 2014.05.23 22:48:00
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13. Sticky:[Kronos] Medium Micro Jump Drives - in Player Features and Ideas Discussion [original thread]
Big issue/concern seems to be that scrams is the only real counter which due to their range/viability will no be able to perform that function in most scenarios. What if activation and general usage of MJD's was made dependant on cap? Example: 50...
- by Veshta Yoshida - at 2014.05.23 10:40:00
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14. Sticky:[Kronos] Medium Micro Jump Drives - in Player Features and Ideas Discussion [original thread]
Allow them on all BC hulls and then: "Due to the higher energy-expended -to- mass ratio of the Medium MJD compared to regular MJDs, the ships signature blooms as if a regular MWD had been activated during the spool-up phase. Tech 2 hulls do not e...
- by Veshta Yoshida - at 2014.05.21 09:38:00
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15. BC size titan ion beam ship - in Warfare & Tactics [original thread]
Lord LazyGhost wrote: Yer and a insta locking gang of these on a gat aint going to end badly. Or people starting to use these for freighter ganks. And if fitting them came with the same sort of reduction in sig res as we currently see on stab...
- by Veshta Yoshida - at 2014.05.21 08:25:00
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16. BC size titan ion beam ship - in Warfare & Tactics [original thread]
And when those fancy boats are insta-gibbed within the first few minutes of a fight you are left with tools already available .. what was the point again? Better idea is to introduce a new large gun (your ion cannon) so that they are available ...
- by Veshta Yoshida - at 2014.05.19 08:15:00
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17. Dropping our own Ihubs in FW? - in Warfare & Tactics [original thread]
Epikurus wrote: Garviel Tarrant wrote: Why on earth should you being in a faction have any effect on your ability to shoot a thing? Thats just dumb. There is no good reason not to let us do it. Would create conflict, would be fun and it wou...
- by Veshta Yoshida - at 2014.05.13 09:27:00
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18. Dropping our own Ihubs in FW? - in Warfare & Tactics [original thread]
Capitol One wrote: Veskrashen wrote: Garviel Tarrant wrote: Bah, first let neutrals blow up Ihubs.. We should totally be able to do that if just to be dicks. Nope. Go back to nullbearing. Sorry, I wasn't aware that shadow cartel we...
- by Veshta Yoshida - at 2014.05.09 06:12:00
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19. [Fanfest 2014] Factional Warfare, round table. - in Warfare & Tactics [original thread]
Bad Messenger wrote: X Gallentius wrote: Bad Messenger wrote: great, now stabbed farmers can escape even more easily because you can not hunt them with cloakky ship. Damn, didn't think about that. Great observation. also why to spawn...
- by Veshta Yoshida - at 2014.05.02 23:42:00
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20. Finding good fights: FW vs. piracy - in Warfare & Tactics [original thread]
Denuo Secus wrote: Hi .. Noble sentiments throughout, but you must account for human nature in your consideration. Joining FW for PvP primary and ISK secondary has a tendency to backfire when the numbers start flying by in wallet, many a wel...
- by Veshta Yoshida - at 2014.05.01 10:25:00
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